Protect the objective route first. Break an execution state immediately, deny
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom a sacrifice when you can, and read the whole squad after
Final Mission abilityPlague ShockwaveFathom moves to a mostly central location in the arena and unleashes a powerful shockwave of Plague Energy through the force. This shockwave strikes all player units and applies two randomly selected effects.MissionThe Infinite CoilUsed byKundri Fathom. This is a spoiler-light battlefield plan. It does not prescribe a named lineup or retell the mission.
The final deployment is fixed at four
story missionThe Infinite CoilFathom has made her base at an orbital shipbreaking dockyard over Bardan, Cindermoor Station. Infiltrate the station and stop her once and for all.ObjectiveStop Fathom once and for all.Chapter6Configured difficultyHardEnemy factionInfinite CoilLocationBardanSquad limit4 Operators is rated Hard, requires exactly 4 Operators, and auto-assigns
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers. Its enemy faction is
Enemy factionInfinite CoilA Separatist-aligned paramilitary cult infected by the Shadow Plague, with disruptive signatures, protection links, and dangerous defeat effects.Game labelCoil. The briefing lists no separate character-death failure condition.
Choose the current battlefield problem
Choose the first true state. Each answer gives one action for the current turn, the reason it takes priority, a fallback, and a clear point for returning to the objective.
What can cause the next loss or stop the objective?
The route to
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom is open
Advance the named objective now and remove only the hostile that can stop that route.
- Premise
- This answer applies when: The route to
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom is open. - Do now
- Spend the squad's next 3-AP turns on protected movement, a clean attack, or the active objective instead of clearing harmless edges of the arena.
- Why this answer
story missionThe Infinite CoilFathom has made her base at an orbital shipbreaking dockyard over Bardan, Cindermoor Station. Infiltrate the station and stop her once and for all.ObjectiveStop Fathom once and for all.Chapter6Configured difficultyHardEnemy factionInfinite CoilLocationBardanSquad limit4 Operators has one published objective: Stop
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom once and for all.- Tradeoff
- Advancing can leave a distant enemy alive, but a full map clear spends actions without changing the named completion test.
- Alternative
- Stop advancing when a visible enemy action can down an Operator, close the route, or trigger one of
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom's named states. - If it fails
- The squad spreads damage or chases a distant target while the objective route is already usable.
- Recovery
- Regroup behind the safest forward cover, choose one blocking target, and reopen the route on the next squad turn.
- Done when
- The active objective advances and the squad ends in positions that can answer
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom's next visible signal. - Next action
- Keep the exact Mission record open for its objective and deployment facts.
An Operator is
Harmful · ControlAbout To DieOn her next combat turn Fathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking Fathom out of position.AffectsOperatorStack wordingNot named in the current rule
Break this state before
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom's next combat turn. Use Rally or knock
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom out of position.
- Premise
- This answer applies when: An Operator is
Harmful · ControlAbout To DieOn her next combat turn Fathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking Fathom out of position.AffectsOperatorStack wordingNot named in the current rule. - Do now
- Give the rescue action to the Operator who can solve it without exposing the marked target to another immediate attack.
- Why this answer
- On her next combat turn
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom out of position. Executes the target
Harmful · TargetingMarkedWhen an ally fires on a Marked target, the Operator who placed the mark will Assist and fire as well.AffectsBothStack wordingNot named in the current rule for Death. - Tradeoff
- The rescue interrupts the damage plan, but ignoring the state allows a named execution on
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom's next turn. - Alternative
- Use Rally when displacement is unavailable or unsafe. Use displacement when it also protects the marked Operator's position.
- If it fails
- The squad continues attacking while the marked Operator remains in the execution state.
- Recovery
- Cancel any uncommitted attack, break the state with the available listed method, then rebuild the turn around the rescued Operator.
- Done when
Harmful · ControlAbout To DieOn her next combat turn Fathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking Fathom out of position.AffectsOperatorStack wordingNot named in the current rule is gone before
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom begins her next combat turn.- Next action
- Check the exact state card if Rally or displacement did not clear it.
Final Mission abilityConsume the WillingFathom moves to one of the Plagued Clone Troopers in play and consumes them as they willingly surrender to her power – this significantly heals Fathom, permanently increases her Defense, and adds the Charged effect.MissionThe Infinite CoilUsed byKundri Fathom is the next danger
Remove the eligible Plagued
ImperialClone TrooperFire your Blaster Rifle.Named abilities1Attack profileFire Blaster Rifle before
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom can consume it. If that is impossible, prepare for healing, higher Defense, and Charged.
- Premise
- This answer applies when:
Final Mission abilityConsume the WillingFathom moves to one of the Plagued Clone Troopers in play and consumes them as they willingly surrender to her power – this significantly heals Fathom, permanently increases her Defense, and adds the Charged effect.MissionThe Infinite CoilUsed byKundri Fathom is the next danger. - Do now
- Focus the threatened sacrifice with attacks that finish it this turn, then end in positions that can absorb the follow-up.
- Why this answer
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom moves to one of the Plagued Clone Troopers in play and consumes them as they willingly surrender to her power. this significantly heals
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom, permanently increases her Defense, and adds the Charged effect.- Tradeoff
- Switching targets delays damage on
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom, but allowing the consume reverses progress and enables another boss state. - Alternative
- Stay on
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom only when the eligible trooper cannot survive to her action or the live preview shows no valid consume target. - If it fails
- Partial damage leaves both
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom and the sacrifice alive for the consume. - Recovery
- After the consume, stop spreading damage, protect weakened Operators, and answer Charged before rebuilding pressure.
- Done when
- No eligible sacrifice survives to
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom's action, or the squad is stabilized for the Charged follow-up. - Next action
- Plan one legal attack sequence before committing the first shot.
Final Mission abilityPlague AwakeningFathom emits a plague resonating wave as she calls to inspire her Coil followers – All Coil enemies in play immediately Surge in response and gain a stack of Trance.MissionThe Infinite CoilUsed byKundri Fathom has empowered the field
Finish one active
Enemy factionInfinite CoilA Separatist-aligned paramilitary cult infected by the Shadow Plague, with disruptive signatures, protection links, and dangerous defeat effects.Game labelCoil threat at a time. Do not spread damage across enemies that just gained
Helpful · PlagueSurgeThe Plague within this unit has Surged and imbued it with terrifying power. This connection to Fathom provides newfound vigor, strength, and powers. Beware.AffectsEnemyStack wordingNot named in the current rule and Trance.
- Premise
- This answer applies when:
Final Mission abilityPlague AwakeningFathom emits a plague resonating wave as she calls to inspire her Coil followers – All Coil enemies in play immediately Surge in response and gain a stack of Trance.MissionThe Infinite CoilUsed byKundri Fathom has empowered the field. - Do now
- Choose the empowered enemy with the clearest immediate route to an Operator and focus the squad on removing its next action.
- Why this answer
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom emits a plague resonating wave as she calls to inspire her
Enemy factionInfinite CoilA Separatist-aligned paramilitary cult infected by the Shadow Plague, with disruptive signatures, protection links, and dangerous defeat effects.Game labelCoil followers. All
Enemy factionInfinite CoilA Separatist-aligned paramilitary cult infected by the Shadow Plague, with disruptive signatures, protection links, and dangerous defeat effects.Game labelCoil enemies in play immediately
Helpful · PlagueSurgeThe Plague within this unit has Surged and imbued it with terrifying power. This connection to Fathom provides newfound vigor, strength, and powers. Beware.AffectsEnemyStack wordingNot named in the current rule in response and gain a stack of Trance.- Tradeoff
- Focused fire leaves other empowered units standing, but split damage leaves all of their actions available.
- Alternative
- Break focus only for
Harmful · ControlAbout To DieOn her next combat turn Fathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking Fathom out of position.AffectsOperatorStack wordingNot named in the current rule, an unavoidable objective loss, or a different enemy with a more immediate lethal action. - If it fails
- Every empowered enemy takes some damage and all of them keep their next turns.
- Recovery
- Control the most dangerous remaining unit, return the squad to one target, and preserve a route away from its next action.
- Done when
- One empowered action is removed and the squad still has a protected answer to the next threat.
- Next action
- Read
Helpful · PlagueSurgeThe Plague within this unit has Surged and imbued it with terrifying power. This connection to Fathom provides newfound vigor, strength, and powers. Beware.AffectsEnemyStack wordingNot named in the current rule before choosing whether the same target remains first.
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom is Charged
Stabilize every Operator before spending the turn on optional damage. Charged makes
Final Mission abilityPlague ShockwaveFathom moves to a mostly central location in the arena and unleashes a powerful shockwave of Plague Energy through the force. This shockwave strikes all player units and applies two randomly selected effects.MissionThe Infinite CoilUsed byKundri Fathom available.
- Premise
- This answer applies when:
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom is Charged. - Do now
- Rally anyone who is Downed, move out of avoidable enemy lines, and keep recovery available for the whole-squad hit.
- Why this answer
- Consuming a willing sacrifice has empowered
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom, allowing her to use the
Final Mission abilityPlague ShockwaveFathom moves to a mostly central location in the arena and unleashes a powerful shockwave of Plague Energy through the force. This shockwave strikes all player units and applies two randomly selected effects.MissionThe Infinite CoilUsed byKundri Fathom ability. - Tradeoff
- A defensive turn gives up damage, but it prevents unrelated threats from combining with a shockwave that reaches the whole squad.
- Alternative
- Commit to a finish only when the live preview shows that the objective can end before
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom acts. - If it fails
- The squad ends the turn injured, exposed, or Downed while Charged remains active.
- Recovery
- Use the next safe actions for Rally and survival, then resume focused pressure after the random effects are visible.
- Done when
- All four Operators can take the next state, or the objective ends before
Final Mission abilityPlague ShockwaveFathom moves to a mostly central location in the arena and unleashes a powerful shockwave of Plague Energy through the force. This shockwave strikes all player units and applies two randomly selected effects.MissionThe Infinite CoilUsed byKundri Fathom resolves. - Next action
- Assign every remaining AP before the first recovery or attack.
Final Mission abilityPlague ShockwaveFathom moves to a mostly central location in the arena and unleashes a powerful shockwave of Plague Energy through the force. This shockwave strikes all player units and applies two randomly selected effects.MissionThe Infinite CoilUsed byKundri Fathom has resolved
Read all four Operators before acting. Repair the worst loss of actions or survival first.
- Premise
- This answer applies when:
Final Mission abilityPlague ShockwaveFathom moves to a mostly central location in the arena and unleashes a powerful shockwave of Plague Energy through the force. This shockwave strikes all player units and applies two randomly selected effects.MissionThe Infinite CoilUsed byKundri Fathom has resolved. - Do now
- Start with any Operator who cannot act, is
Harmful · ControlAbout To DieOn her next combat turn Fathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking Fathom out of position.AffectsOperatorStack wordingNot named in the current rule, or is Downed. Only then choose the next damage action. - Why this answer
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom moves to a mostly central location in the arena and unleashes a powerful shockwave of Plague Energy through the force. This shockwave strikes all player units and applies two randomly selected effects.- Tradeoff
- Recovery may leave
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom active for another turn, but acting through unknown random effects can waste AP or lose an Operator. - Alternative
- Return to the objective as soon as every remaining effect has an owner and no immediate loss state remains.
- If it fails
- The first healthy Operator attacks before the squad checks the two random effects applied to every player unit.
- Recovery
- Cancel the attack if possible, inspect each status, and solve the state that removes the most squad actions or threatens a loss.
- Done when
- Every applied effect is identified and the squad has one ordered response for the current turn.
- Next action
- Choose the exact visible status for its break condition.
Final Mission abilityThe CallFathom calls to Hawks, inciting the infection inside of them to take hold.MissionThe Infinite CoilUsed byKundri Fathom is affecting
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers
Keep
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers within the squad's support plan and read the resulting live state before spending their AP.
- Premise
- This answer applies when:
Final Mission abilityThe CallFathom calls to Hawks, inciting the infection inside of them to take hold.MissionThe Infinite CoilUsed byKundri Fathom is affecting
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers. - Do now
- Move another Operator into a position that can Rally, protect, or replace
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers's immediate job this turn. - Why this answer
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom calls to
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers, inciting the infection inside of them to take hold.- Tradeoff
- Supporting
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers slows the main attack, but the published ability specifically targets the auto-assigned Operator. - Alternative
- Resume the objective when
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers's current state is visible and another Operator can cover any lost action. - If it fails
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers is isolated or commits first, leaving no teammate able to respond to the resulting state.- Recovery
- Use the nearest safe support action, reassign
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers's current job, and keep the remaining squad out of exposed routes. - Done when
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers's state is understood, supported, and no essential squad job depends on an unavailable action.- Next action
- Open
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers's fixed record before changing the support plan.
An Operator is Downed
Rally the Operator when they can return safely. Do not leave a Downed body inside
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom's next threat.
- Premise
- This answer applies when: An Operator is Downed.
- Do now
- Clear or control the enemy covering the body, then Rally before committing the rest of the squad forward.
- Why this answer
- A Downed Operator is incapable of continuing to fight and suffers an Injury. An Operator who suffers enough Injuries is permanently killed. Rallying a Downed Operator will restore them to the fight and allow them to take actions again.
- Tradeoff
- Rally costs tempo, but leaving the Operator down removes their actions and records an Injury.
- Alternative
- Delay Rally only when the helper would also be Downed before the rescue resolves.
- If it fails
- The rescuer crosses an uncovered lane or the squad advances so far that the body cannot be reached safely.
- Recovery
- Fall back, control the closest active threat, and create one protected Rally route on the next turn.
- Done when
- The Operator is active again, or the squad has a protected Rally route before the next enemy action.
- Next action
- Check how the new Injury changes the campaign outcome after the Mission.
Lock the exact roster and objective
The final Mission record sets both its minimum and maximum squad size to 4.
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers occupies one of those slots automatically. Fill the other three through the final preparation check, using the surviving roster rather than a lineup from another campaign.
The published objective is: Stop
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom once and for all. The current data does not add a second briefing failure condition. A missing briefing condition does not protect the squad from ordinary combat loss: a Downed Operator suffers an Injury, and Rally can return a Downed Operator to the fight.
Start each turn in this order:
- Break
Harmful · ControlAbout To DieOn her next combat turn Fathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking Fathom out of position.AffectsOperatorStack wordingNot named in the current rule or protect a Downed Operator. - Answer a visible
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom signal that will resolve before the objective can advance. - Remove the supporting enemy that can stop the route.
- Spend the remaining AP on the objective or one focused target.
Answer the boss signals
The
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom record has five player-facing ability descriptions in the current build. These are the useful decision boundaries, without phase or story detail.
Brutal Finish
Executes the target
Harmful · TargetingMarkedWhen an ally fires on a Marked target, the Operator who placed the mark will Assist and fire as well.AffectsBothStack wordingNot named in the current rule for Death.
Consume the Willing
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom moves to one of the Plagued Clone Troopers in play and consumes them as they willingly surrender to her power. this significantly heals
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom, permanently increases her Defense, and adds the Charged effect.
Plague Awakening
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom emits a plague resonating wave as she calls to inspire her
Enemy factionInfinite CoilA Separatist-aligned paramilitary cult infected by the Shadow Plague, with disruptive signatures, protection links, and dangerous defeat effects.Game labelCoil followers. All
Enemy factionInfinite CoilA Separatist-aligned paramilitary cult infected by the Shadow Plague, with disruptive signatures, protection links, and dangerous defeat effects.Game labelCoil enemies in play immediately
Helpful · PlagueSurgeThe Plague within this unit has Surged and imbued it with terrifying power. This connection to Fathom provides newfound vigor, strength, and powers. Beware.AffectsEnemyStack wordingNot named in the current rule in response and gain a stack of Trance.
Plague Shockwave
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom moves to a mostly central location in the arena and unleashes a powerful shockwave of Plague Energy through the force. This shockwave strikes all player units and applies two randomly selected effects.
The Call
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom calls to
Authored OperatorHawksThe customizable former Republic officer who leads Zero Company and deploys on required story missions.Starting pathPlayer selectedUnique TalentFearless LeaderTalent progression6 tiers, inciting the infection inside of them to take hold.
The two named boss states add exact warnings:
- Charged: Consuming a willing sacrifice has empowered
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom, allowing her to use the
Final Mission abilityPlague ShockwaveFathom moves to a mostly central location in the arena and unleashes a powerful shockwave of Plague Energy through the force. This shockwave strikes all player units and applies two randomly selected effects.MissionThe Infinite CoilUsed byKundri Fathom ability. - Trance: Each stack increases Chance-To-Hit by +5% for all attacks. Does not expire
If
Harmful · ControlAbout To DieOn her next combat turn Fathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking Fathom out of position.AffectsOperatorStack wordingNot named in the current rule appears, its own rule outranks damage: On her next combat turn
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom out of position.
Remove the supporting threat
The reusable
Enemy factionInfinite CoilA Separatist-aligned paramilitary cult infected by the Shadow Plague, with disruptive signatures, protection links, and dangerous defeat effects.Game labelCoil catalog contains 8 archetypes. The current Mission package does not promise that every one appears in the finale, so use only the record that matches the enemy on the field.
Infinite CoilCoil BruteThis unit is fighting through its pain, and will regain lost Health on its next action. Let loose a wild scream that deals damage to enemies around the user.Named abilities2Attack profileRecovering · Scream
- Role
- Close-range bruiser
- Priority
- High
- Do now
- Spread the squad and focus it before partial damage loses value.
- Fallback
- Control or kite it while the squad clears a safer firing lane.
Infinite CoilCoil CaptainWhen this unit's Resonance reaches 3 stacks, the Plague within it will Surge and grow much stronger. When defeated, this unit's Resonance is transferred to the nearest Infected unit. The Unit is surrounded by a foul haze, which reduces accuracy of incoming attacks (from outside the haze) to 0. Hitting this unit drops the haze, but they activate it again at the start of their next turn.Named abilities2Attack profileResonance · Plague Miasma
- Role
- Plague support
- Priority
- Critical
- Do now
- Close the safe attack angle, land the opening hit, and focus it before returning to routine targets.
- Fallback
- Isolate nearby threats and control the support unit until focused damage is available.
Infinite CoilCoil EnforcerOverwatch is an action that ends a unit's turn, and has them hunker down and fire at any enemy unit that moves through their Target Area. The Overwatching unit can fire a number of times equal to the amount of Action Points invested. Overwatch Shots have a 50% chance to immediately Stop a target's movement. If an Operator holding an Overwatch takes damage, they will exit Overwatch and all remaining shots are lost.Named abilities1Attack profileOverwatch
- Role
- Fire-lane controller
- Priority
- High
- Do now
- Disrupt its firing lane before moving exposed Operators through it.
- Fallback
- Break line of sight and route the squad around the target area.
Infinite CoilCoil GuardianThe Guardian reduces damage dealt to a protected ally by 75%. The Guardian takes 25% of any damage they receive. The ally loses this protection if the Guardian is defeated.Named abilities1Attack profileShared Suffering (Self)
- Role
- Damage protector
- Priority
- High
- Do now
- Remove the protector before spending premium attacks on the unit it supports.
- Fallback
- Control the protected unit and focus every available attack into the protector.
Infinite CoilCoil BX Droid CommandoDroids are weak against Ion effects and cannot be Healed.Named abilities1Attack profileDroid
- Role
- Mobile saboteur
- Priority
- Medium
- Do now
- Deny its close approach and preserve open retreat lanes around the squad.
- Fallback
- Spread out and withdraw through space that does not trap another Operator.
Infinite CoilCoil ScourgeWhen defeated, this unit unleashes a dreadful burst of energy, damaging all units in a 5m radius. The Plague within this unit has Surged and imbued it with terrifying power. This connection to Fathom provides newfound vigor, strength, and powers. Beware.Named abilities2Attack profileVolatile · Surge
- Role
- Volatile attacker
- Priority
- Critical
- Do now
- Create distance around the target, then finish it from a position that protects the squad.
- Fallback
- Control it and clear nearby space before taking the kill.
Infinite CoilCoil SeerA Drained unit cannot take any actions. Drained units recover on the next turn, but suffer from Lethargy until the Seer that drained them is defeated. Until the Seer that drained this Operator is defeated, this Operator loses an AP each turn. If not stopped, this Seer will Devour her Drained target on her next action, inflicting massive damage. This state can be broken by defeating this Seer or Pushing it away before it can complete this action.Named abilities3Attack profileDrained · Lethargy · Devour
- Role
- Control and execution
- Priority
- Critical
- Do now
- Break its control sequence immediately with focused damage or displacement.
- Fallback
- Protect the threatened Operator and spend the rest of the squad on control or focused damage.
Infinite CoilCoil StrikerCamouflage's the unit, making them invisible to the player. Ambush attack from Cloaked state.Named abilities2Attack profileCamouflage · Ambush
- Role
- Concealed ambusher
- Priority
- High
- Do now
- Use detection or area pressure, then focus it before it reaches an isolated target.
- Fallback
- Cover likely approach lanes and keep vulnerable Operators in mutual support.
Target priority changes when a unit can execute, disable, or expose an Operator before the current target acts. Otherwise, finish the target already taking focused damage. Leaving several threats alive with partial damage gives
Final Mission abilityPlague AwakeningFathom emits a plague resonating wave as she calls to inspire her Coil followers – All Coil enemies in play immediately Surge in response and gain a stack of Trance.MissionThe Infinite CoilUsed byKundri Fathom more active turns to empower.
Recover before the next turn
When a turn starts to fail, stop adding new commitments. Read every Operator and use this recovery order:
- Break
Harmful · ControlAbout To DieOn her next combat turn Fathom will execute this Operator, Killing them. This danger can be Broken by using Rally or by knocking Fathom out of position.AffectsOperatorStack wordingNot named in the current rule before
Key enemyKundri FathomThe leader of the Infinite Coil. She is infected by the Shadow Plague, while early reports treat a rumored connection to the Force as an open question.Game labelFathom takes the next turn. - Rally a Downed Operator if the rescuer and return tile are safe.
- Restore an Operator who cannot act or cover their job with another squad member.
- Control the enemy with the next immediate loss action.
- Re-form on the shortest protected objective route.
Do not spend the last useful AP on low-value damage when it removes the squad’s only Rally, displacement, or safe movement answer. Each Operator normally receives 3 AP. Check the live preview before spending the point that the recovery needs.
Finish and check the campaign
Return to the objective as soon as the current loss state is gone. The finish condition is the named objective, not a promise that every visible enemy must be cleared first.
After the Mission resolves, verify the completion state before planning another run. The campaign completion guide separates a completed final Mission from achievement cleanup and a new Campaign goal.
REFERENCES
References
The final Mission package, five player-facing boss abilities, two boss states, reusable Infinite Coil archetypes, and shared combat rules supply every fact used here.
Current final Mission, Fathom ability, status, and combat records





